The Webcomic Overlook #193: Two Guys And Guy

Once upon a time, there was a TV show called Two Guys, A Girl, and A Pizza Place. It was mildly successful, lasting for four seasons and picking up twelve million viewers on its first season. The show then went all, “Hey, man, I’m sorta getting tired of pizza. Want a try something different tonight? Sushi? Mexican? Anyone?” So they dropped the “Pizza Place,” giving the show the new title of Two Guys And A Girl. Eventually, the entire title and most of the cast was chopped down until there was only Ryan Reynolds, who went on to kill the still-in-its-infancy Green Lantern movie franchise.

The show has disappeared beneath the inky black waves of television history, yet that title lives on. It seems that the Two Guys have hooked up with another Guy, because that’s the title of Rickard Jonasson’s Two Guys And Guy.

I guess that “pizza place” is still plum outta luck.

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Rich Burlew breaks Kickstarter records

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Making money on webcomics is still a tricky proposition. There have been some successes, but following their examples are usually not a template anyone can follow. (Not everyone, for example, can tranform into a popular convention like Penny Arcade or drive on-site advertising like The Oatmeal.) Rich Burlew, of Order of the Stick found another way to raise money: by setting up a Kickstarter fund to accrue half-a-million dollars to put Order of the Stick in print.

This makes it the most funded creative work in Kickstarter history.

From Comics Alliance:

CA: … As of right now, you’re at almost ten times your initial goal, and you’re officially the most funded creative work in Kickstarter history.

RB: Yeah, it’s sort of insane. What’s really surprised me has been the number of people who have never bought an Order of the Stick book before that have decided to buy the entire line of seven books in one go. I didn’t see that coming. I thought I was going to mostly be appealing to the people who had bought maybe three or four of them but were missing the odd volume. But even if you had told me that was what was going to happen, I still wouldn’t have grasped how successful this thing would be. I think it’s ungraspable.

CA: That’s one of the things that I thought was really interesting, though: how you geared the rewards so that they’d be things that would appeal to people who had all the books as well as the readers that had never picked them up. As a fan of the strip, the bonus stories in particular were what hooked me.

RB: And that was sort of serendipitous, because I planned it that way largely because I thought there would be only limited response to the actual reprinting of the book. I figured that I needed something that would grab the attention of people who either had all of the books or didn’t want them. And I thought that the one thing I know everyone who reads the comic would like is…more comic! I had some ideas bumping around that I thought were good but not long enough to form a book on their own, so I decided, hey, I’ll just draw those.

I think it’s to my unintentional benefit that OOTS has such a continuous, interconnected plot that people want to find out more about the minor characters and what they did before they intersected with the main story. I’m not sure I would be able to get people interested in bonus stories if the strip was a more traditional “gag-a-day” comic.

CA: Considering the initial response, people were obviously pretty excited about that first set of rewards. Why did you decide to keep adding to it as the drive went on?

RB: I kept hitting more goals! And every time I hit a goal that allowed a book to be reprinted, everyone wanted to be able to add that book into their rewards. So I would put it up. And then, I started getting requests from longtime readers who already owned every book and wanted to help out with the drive. They basically started asking me for more ways to send me money to help out! This blew me away. So I started adding more and more options for rewards, and for every possible permutation of the existing rewards, until the reward column is the lengthy mess it is today. If Kickstarter allowed “á la carte” reward options, it would be half the length it is now.

Here’s what I like about this: the donations were, for the most part, directly related to the comic itself. Previous methods of raising cash — such as, say, selling T-shirts that feature a catchphrase but no characters besides the ones drawn for parody purposes — seem to be a little embarrassed of their webcomic origins. This is a webcomic effort through and through. Fans appreciated the comic. They donated money. As a result, Mr. Burlew can print out the comic … and the entire, previously unavailable archives.

The best part is what happens if we go over that goal, though. The more that is pledged, the more copies can be printed, ensuring that the book stays available for new readers in the coming years. But if we get enough money, we can also reprint our original prequel book, The Order of the Stick: On the Origin of PCs, which has been out-of-print for almost as long. Since this is a portion of the story that has only ever been available in print, that’ll let more people discover the otherwise-hidden origins of Roy, Haley, and the rest of the Order of the Stick.

Webcomics and Sports

The wife and I are preparing for the Big Game this weekend. I am rocking a #80 Victor Cruz jersey, we’re making plans to pick up some delicious barbecue from downtown Seattle, and we’ll be watching the Giants/Patriots rematch this weekend on our 46″ with friends and family. Which is weird, because neither of us played much sports when we were in high school or college. (Unless, heh, you count chess a sport.)

I guess it’s no surprise that there aren’t that many sports-themed webcomics. After all, the sports jocks and comic nerds are like the two subsets that supposedly never cross. And when they do, the outcome can be disastrous.

Sports teams are also specialized (football fans aren’t necessarily curling fans) and regional… so if you do a comic about, say, The Boston Red Sox, then the only people reading are likely going to be the Boston natives who follow baseball. Still, they do exist. In honor of the Big Game, the resumption of the NBA season, and whatever hockey is doing right now, here are some sports webcomics that might get you pumped up for the weekend.

Buzzer Beater by Takehiko Inoue

Buzzer Beater is the only webcomic on Wikipedia to be filed under the category of “sports webcomics.” It is also one of the oldest and most successful webcomics. It debuted in 1997. It went on to print in Shonen Jump and eventually got turned into an anime. Seriously, though, it’s a can’t miss premise: Earth wants to prove that they’re still competitive at basketball, so they play some mad hoops against aliens who look like devils. So… basically Space Jam. But with way more awed gasps about getting “immense air.”

Small Market Sports by Bill Charbonneau

Small Market Sports is, essentially, sports radio talk distilled in comic format. Except with radio personalities replaced by talking balls. This puts ‘em slightly higher on the cuteness scale than the Hockey Night in Canada guys … but slightly lower than the hosts of the Dan Patrick Show.

Sports Guys by Greg Eales and Tony DiGerolamo

This comic seems to be about a bunch of poor fans who seem to be all suffering from a bad case of lockjaw and esotropia. It’s nice that they found a bar where they could bond over their shared illness. And fantasy football.

Boxer Hockey by Tyson Hesse

This is some bizarre quidditch-like sport that involves dudes with any sort of blunt objects, a goal, a frog, and a lot of hitting. Is it fair including some totally made up sport for this list? Well… once you include intergalactic basketball, all bets are off.

Kate Beaton retires?

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Is Kate Beaton retiring from webcomics?

Well… maybe not technically, but in the aftermath of her book’s success, she is pursuing other opportunities and idling her site for now. From Hark! A Vagrant:

I’m working on a comic now, but I wanted to get this out, because the website has been idle for a little while.

The success of the book and everything I’ve done so far has been just amazing, and because of this, I’ve been given opportunities for other work, different projects. These range widely – anywhere from children’s books to television work. I’ve been lucky. But I’ve been pacing the room about what decisions to make. To be honest with you – and that’s the point of this message, I just want to keep you informed. You come back here to see what’s new! God bless ye. Anyway: to be honest with you, I’ve taken on freelance work in the past years and that’s been well and fine, but I’ve never given other long term projects a chance, because I can never detach myself from the website. If you wish I had the ability to make comics faster than I do, you’re not the only one. As much as I love them, they’re a slow moving vehicle from blank page and no ideas to a finished update.

This is a funny job. Webcomics are often cited as the future of comics and the internet and I don’t know what else, but the fact that no one has retired from them yet means that I, at least, rest a little uneasy in these shoes sometimes if only for the lack of having a dependable compass by which to steer the ship. I just want to make the best decisions I can, so that I will be around longer, making drawings and comics and writing and other things that I hope people will enjoy. I’m not sure what will work out with these opportunities that have come my way, and I guess I can’t really say much about them, but I think I’d be a fool if I didn’t give them a try. So I am going to! Whatever I can let you know, I will.

The website schedule for Hark has never been.. uh.. something to set your watch to, I know, and here’s the news I am sad to give: it’s going to slow down more. At least for now. So that I can give some other things a chance. It’s a little scary, and who knows, maybe I’ll fall on my butt right away and we will be back on track here next month. I don’t know. But I’ll keep you informed.

Good luck to Ms. Beaton. It seems like you’re living the dream.

(h/t Robot 6)

The Webcomic Overlook #192: 2D Goggles

Through its relatively short lifespan as a genre, webcomics have proved they can do things just as good as any other form of media can. They can make you laugh. They can make you cry. They can make you poo your pants when you get a surprise animation of a creepy anime zombie girl. They can make you find the goodness in humanity through the flooded streets of New Orleans, and they can make you feel the frustration of trying to find a loved one in Iran.

And, yes, webcomics can teach. Moreso, I suspect, than conventional print comics can. There are a lot of webcomic creators out there — such as Kate Beaton and Randall Munroe — that actually respect the intelligence of their readers. They’ll give you a set up using an obscure historical figure or an advanced calculus mathematical equation and trust that you’ll laugh even if you don’t get it at first, and that you’ll do more research if the subject piqued your interest.

Take, for example, Sydney Padua’s 2D Goggles (subtitled The Thrilling Adventures of Lovelace and Babbage), a webcomic about two historical characters that I hadn’t thought about since my high school BASIC programming class.

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