The Webcomic Overlook #183: Turbo Defiant Kimecan

It’s been almost a decade since I’ve last watched anime. At some point, I think, I just got too old. I began prioritizing artistic and storytelling cues that anime was just not delivering. The characters were just too … young now. The complexions were too smooth and attractive. Nowadays I enjoy visual imperfections that give some character. And, for the most part, the hallmarks of youth — the uncertainty for the future, the need to define one’s destiny, the feeling of invincibility one gets when at one’s peak physique — are now concerns that I haven’t though about for years. Anime and adolescence are intricately tied.

More than anything, though, I think you get to be a certain age where staring at pictures of teenage girls in short skirts gets to be a little creepy. You think “Read Comics In Public Day” is some sort of brave stand against societal norms? Wait until I establish “Grown-Ass Men Read Shoujo Manga Day.”

Westernized manga, though, tends to solve a lot of my most pertinent issues. They retain the art style, the trappings, and the story beats from their Japanese originators. At the same time, they are more likely to mirror attitudes and mores less embarrassing for Western audiences. Take, for example, Ferran Daniel’s Turbo Defiant Kimecan, a manga-style webcomic that hails from Mexico. (For you readers from a primarily Spanish-speaking country, you may be happy to hear that there is a Spanish version of the comic.)

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The Webcomic Overlook #181: The Noob

I think I’ve mentioned it on this site before, but I’ve never gotten into MMORPGs. Oh, I’ve played RPGs that bear striking similarities to to modern MMORPGs. I’ve played my share of Ultimas and Final Fantasys and Dragon Ages and Baldur’s Gates, but I’ve never experiences the glories of joining guilds, grinding, and dealing with mods. I’m most familiar with MMORPGs through the South Park World of Warcraft episode, perhaps my favorite South Park episode of all time.

We have a former professional gamer who just joined us at the office, and when he shows us Youtube videos chronicling his World of Warcraft exploits, my eyes completely glaze over. From what I have gleaned from my discussions with him, there are sanctioned competitions and joining a party requires filling out forms in a process that can be more strict than a job interview. This probably strikes to the heart of why I never got into MMORPGs. I love me some fantasy literature and imagery — a love that has endured since I picked up my first Hickman & Weis novel when I was a wee one — and from what I hear about the politics surrounding MMORPGs this seems to be anything but. In fact, it seems like math. And if I wanted more math, I’d go to work. Like, more often.

This makes me seem like I’d be terribly ill-equipped to review Gianna Masetti’s webcomic about life in an MMORPG. Fortunately, the comic is told from the perspective of … The Noob.


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The Webcomic Overlook #177: Transient Man

There’s a place in San Francisco called the Tenderloin. It’s a sketchy area filled with crime, drugs, and prostitution. In its past, the neighborhood was filled with boxing gyms, gambling establishments, and speakeasies, and today it remains the same, only replaced with liquor stores and strip clubs.

The seediness is almost a point of cultural pride. Dashiell Hammett, author of the Maltese Falcon, immortalized the area as the base of operations for hard-boiled detective Sam Spade. He elevated the Tenderloin to mythical proportions by transforming it into a place that seethed mystery and danger.

When I visited San Francisco a few years back, I stayed in a hotel a block west of The Tenderloin. Trust me, I wasn’t quite so well versed in San Francisco geopolitics at the time. One thing you notice immediately is that the place is full of homeless people. Generally non-threatening homeless people (at least from what I encountered), but quite numerous nonetheless.

Massive Black Entertainment’s Transient Man is a romantic adventure about the homeless of the Tenderloin. The story is told through a homeless man named Bob who talks to interdimensional beings that aid him on his journey in saving the universe. This high concept premise is already so inherently intriguing that it would have to work incredibly hard to fritter away any goodwill.

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One Punch Reviews #51: Aikonia

When I first started this site, one of the most exciting new artists to appear on the webcomics scene was Awkward Zombie‘s Katie Tiedrich. Even if you didn’t like video game comics, you had to admire her fun character designs, her sense of comic timing, and her unique character personalities. Marth and Roy, for example, were less the characters from Fire Emblem and more Teidrich’s own creations who just happened to look like somewhat familiar video game characters.

It made several of us wonder: how would Katie Teidrich be able to handle original characters? We sort of get a taste of that with Aikonia, a fantasy webcomic illustrated by Ms. Teidrich but is written and developed by a team from MADSOFT Games, LLC (who are working up to a game release based on the world established in the comic).

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The Webcomic Overlook #175: Sluggy Freelance (Part 1)

If there is one comic that I’ve always been dying to write a review for on this site, it’s Pete Abrams’ Sluggy Freelance. This webcomic is virtually a first ballot Hall of Famer. Sluggy and me: we go way back… despite never having read the comic until relatively recently in its run. (And by “relatively recently” I mean four years ago.) I used to frequent a science fiction/fantasy message board with an incredibly passionate Sluggy Freelance fanbase. I think some even had online handles of “Zoë” and “Muffin the Vampire Baker.”

At the same time, Sluggy Freelance has its share of detractors. Sluggy, in fact, was one of the comics reviewed on the “Your Webcomic Is Bad (And You Should Feel Bad)” blog. (I don’t remember any of the main complaints about Sluggy, though, beyond the disappointment over the comic not being about a hard-boiled detective slug.) So, 4 years ago when I started this site, Sluggy made it on my short list of comics I had to review.

I read three or four months in the archives when I came to the startling realization that, despite having read 150 strips, I had read less than 3% of the entire comic.

So that was that. Two years later, I got in touch with a fine paragon of a fellow from New Zealand who used to post fairly prominently on that old message board. He found out that I did webcomic reviews. He was like, “Hey, cool! Mind if I make a request? I’m sure you’ve never heard of this comic, but … how about doing a review of Sluggy Freelance?”

I said OK. I promised myself that this time … THIS TIME … I’d push myself to the limit. I tied a necktie to my forehead like those dudes studying for the final exam in those anime. I would brave all the slings and arrows of Sluggy Freelance. I’d withstand the overuse of the word “nifty,” stomach all the super-precious moments with Kiki the poinging weasel thing, stare down all the dated pop culture references (remember when Dr. Laura Schlessinger was a thing), and prevent my eyes from rolling when I’m reading a comic where there are characters named “Slappyhoho.”

It is time to face your reckoning, Sluggy Freelance!

By the time I reached the three year anniversary strip, it dawned on me: despite buckling down and setting a goal to finish this comic, I’d spent TWO WHOLE MONTHS TO GET TO THIS POINT! That was two whole months I could’ve spent reading other webcomics. Or rambling about my opinions about the state of digital comics. Or feeding the poor. Or joining an underground band of resistance fighters in North Korea. Or (and this is the most likely scenario) watching my MST3K DVD’s for the fifteenth time. I’ve gotta give Pete Abrams credit: it isn’t easy doing a comic that updates every single day. He is a prolific little bugger.

After fourteen years of daily updates, Sluggy Freelance has accumulated over 5,000 strips. Typically when a webcomic gets this long, I can justify skipping around a little. Sluggy Freelance is the sort of webcomic, though, that makes you feel like you’d be missing out if you skipped anything. Storylines and characters accumulate at rapid speed. New characters are added every three months. Important plot elements are introduced every week. Even having read every single story up to 2005, I can’t help but feel a little lost.

Anyway, after failing for the second time, I learned something about myself. Sluggy Freelance was just too long and too dense. It was destined to be one of those webcomics I would never, ever review.

Until now.

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The Webcomic Overlook #173: Unsounded

Back in the day, when I entertained my wild-eyed dreams of becoming a New York Times bestselling novelist, I used to take part in NaNoWriMo. Oh, but for the riches I would have reaped if I could only write more than 10K words in a month! I even went to a meet-up, where prospective writers would meet at a bar on the first day and talk about the stories they would like to write. Typically, most would be sci-fi, fantasy, or horror stories. If you’ve ever taken a glimpse of the typical NaNoWriMo story, this should be a surprise to absolutely no one. You have to wonder, why would we be rehashing the exact same themes?

There are many theories, but one guy at that meet put it best. He said he didn’t know what kind of story he wanted to write. However, he wanted there to be monsters. Not the allegorical human kind like serial killers and corrupt government officials, which, I am told, is the most frightening kind of all. Actual monsters with bumps and scales and may or may not breathe fire. The ones that are as big as a house. Maybe even bigger. They grab the imagination. They elicit awe and wonder.

I mean, you can see regular human beings every day. You can see the “human monsters” every night on CNN. But big dragons, weird space aliens, Cthulhu-inspired tentacle creatures and other assorted monsters that are larger than they should be? These are the sorts of creatures that can only be brought to life through the power of imagination.

It’s one of the things that catches the eye when you read through Ashley Cope’s Unsounded. She hits us with one big beastie after another. In chapter one, our heroes encounter a large, hulking beast made of earth, rocks, and plant matter. Later on, we see more docile beasties: big dogs that serve as beasts of burden. There are also giant half-frogs, half-robot things that can lift trees with one hand.

However, if the “humans are the greatest monsters of all” theme is more up to your speed, then you’re also probably the sort of person who likes to argue why Gormenghast is superior to Lord of the Rings. Surprisingly, Ms. Cope has you covered.

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The Webcomic Overlook #169: Otherworld

Female action heroes have had a difficult road to travel in comics. Beyond societal gender politics of eras past, female comic heroes have fairly lascivious origins. Take Wonder Woman, for instance, one of the first female superheroes. She is a very heroic character, no doubt, but her reputation will always be tainted because her creator was Dr. William Marston, the feminist psychologist who was way into bondage and polyamorous relationships.

Superhero comics have traditionally been bought by pre-adolescent males, which means that female heroes often cater to the “boys rule/girls have cooties” and “girls are hot” extremes. Even when comic publishers try to update their female superheroes to modern times, they fall into the same problems. Sue Storm, for example, begun her career in the 1960′s with the weakest power (turns invisible) and was pretty much the damsel in distress. Then Marvel was all, “That sort of ignorant 60′s characterization doesn’t fly in the modern day!” So, to keep up with the changing audiences… marvel introduced a “sexy” Sue Storm with a boob window in the shape of the number 4.

Oh, the 90′s.

We’re still recovering from that, by the way, with DC recently passed an edict that, in their new rebooted universe, the superheroines gotta wear pants. OK, a good step in the right direction … but one that might be taken too far the wrong way, too, since all of the sudden we’re passing standards where the ladies have to cover up.

I see webcomics as something of a fresh start. A way to break away from all this madness. It’s a relative new medium unsaddled by the sometimes misogynistic origins of the past. So, to highlight the hard-hitting, high-flying, ass-kicking ladies of action in webcomics, I’m resurrecting the “Girl Power Week” concept.

First up is Otherworld, created by Toby Gard. This comic is rated 16+, borderline NSFW, for scenes of graphic disembowelments and naked boobs.

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