Know Thy History: Thomas Nast’s Santa Claus

Over here in the real world, I’ve been reasonably busy with Christmas-related activities. Travel arrangements, presents, decorations, the whole shebang. In the month of December, I am less “El Santo” and more “El Santa.”

SPEAKING OF WHICH…

A Nigerian friend of mine made an interesting comment recently that, over in his home country, Santa (or rather, “Father Christmas” owing to their tradition’s British origins) has always been portrayed as a Black man. So he was actually pretty surprised when he emigrated to America, and all the Santas here were white. As an added bit of shock, apparently all the locals assumed that the real Santa was always white. But St. Nicolas, the man behind the legend, was actually a bishop in what is now modern-day Turkey. So, really, wouldn’t an accurate Santa be more olive-skinned?

So what established the American template for Santa Claus? The one that all mall Santas, Salvation Army reps, Santa Run athletes, and Santa-themed movies must abide by? Could it be … The Father of the American Cartoon?

The man credited with crafting the uniquely American version of Santa is none other than comic superstar Thomas Nast. Anyone whose ever opened an illustrated American history book is familiar with Nast’s contributions. The man spoofed the Democratic Party as a bunch of braying jackasses and the Republican Party as a dumb, lumbering elephant … and in a weird twist of fate both parties embraced his mockery whole-heartedly and turned his cartoons into party symbols. Along with superstar British illustrator John Tenniel (Alice In Wonderland), he gave Uncle Same has trademark goatee. He published several memorable images criticizing the Tammany Hall political machine, which also helped codify the style of the editorial cartoon.
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2011 Eisner Nominations are open!

The Eisner Awards — which includes a webcomic/digital comic award that was somehow made legit this year with Sin Titulo‘s win — are open for nominations! And now that Zuda’s gone and kicked the bucket, I’m guessing that means that a new nomination spot has opened up! Jackie Estrada has helpfully included a postscript detailing what, exactly, is a digital comic by Eisner standards:

The best digital comic category is open to any new, professionally produced long-form original comics work posted online in 2010. Webcomics must have a unique domain name or be part of a larger comics community to be considered. The work must be online-exclusive for a significant period prior to being collected in print form. The URL and any necessary access information should be emailed to jackie@comic-con.org.

So who will the honored nominees be this year? Will it be a short story? A long-running print comic that’s made the leap to digital? As always, the decision is up … to YOU! (Or a coordinated marketing campaign by highly organized parties. It’s all good.)

(h/t Fleen)

The Webcomic Overlook #145: Critical Miss

When all’s said and done, webcomics are a damn cushy media to be reviewing. While the total audience isn’t small, it is somewhat fragmented with readers spread out over different genres and formats. At the same time, there are few centralized communication channels. Reviewing webcomics are not too different than reviewing books, only without gray ladies like the New York Times to give everyone an air of legitimacy. On the plus side, the low-pressure environment means that webcomic reviewers are, for the most part, free to state most controversial opinions and not have to worry about backlash.

Compare that to, say, video game reviews. Pretty much everything that can be said about video game reviews is encapulated in the story of its patron martyr, Jeff Gerstmann. For Webcomic Overlook readers unfamiliar with the controversy, here’s the Reader’s Digest version: in 2007, Mr. Gerstmann was the Editorial Director of the Gamespot website. Eidos Interactive had bought up a bunch of adspace on the site to promote it’s new Kane & Lynch game. Gerstmann gave the game a negative review, and shortly afterwards, he was fired. Rumors quickly circulated that his termination was directly tied to Eidos pressuring Gamespot to fire the guy, and those rumors only escalated when several Gamespot staff members quit in protest.

There’s a lot of stuff digest here. There’s the confirmation, in many people’s minds, that video game reviews are basically just big ads for the video game companies, and you can lose your account like an advertising agency would if things don’t go right. So how do you, the reader, know that the review you’re reading is not merely of a multi-million dollar marketing strategy to trick you into dumping money on a worthless game?

Then there’s the issue with the rating. Did you know the controversial review actually scored a “Fair”? That’s a middle of the road 6.0-6.5, according to Gamespot. I video game reviews, this is called a bad score. Video game reviews live and die on Metacritic, which is supposed to aggregate all reviews everywhere. If a game doesn’t score at least in the high 80′s, it’s considered a bad score. And we can’t have one guy’s opinion ruining the average, right?

Worst of all, video game companies aren’t the only thing putting pressure on video game reviewers. There’s the gamers. Gamers are competitive by nature. So when a game they love is given a low score, they bay and cry and accuse the reviewer of being ignorant about video games. How dare they bring the Metacritic score down! Woe to those who commit the heinous crime of daring to say that they didn’t enjoy Fall Out or Grand Theft Auto.

So there you have it: the messy double-edged sword of video game reviewing. Give a game a good grade, then you’re in the pockets of the game companies. Give the game a bad game, then you’re an ignorant moron who should never touch a keyboard again. Yet people want to put up with video game reviews because a new game is upwards of $50, and no one has the sort of disposable income to throw away on a game that’s no good at all.

This is the sort of cutthroat world that Erin Stout, the heroine of video game webcomic Critical Miss, finds herself in. Yes, Virginia, this is another video game webcomic review! Critical Miss is hosted on the Escapist website, and it’s written by Jonathan Grey Carter and illustrated by Cory Rydell.

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What was the biggest webcomic story of 2010?

2010 is coming to a close, and that means “Biggest Story of the Year” pieces. I think there’s a pretty common consensus with webcomic observers what the biggest story was, and I’ll probably be discussing that issue on another site in the upcoming days. However, I’ll put it up to you… what was the biggest story in webcomics this year? The iPad? Zuda? Everybody Draw Mohammed Day? I’ll let you decide in the poll below. And if you’re all, “Hell nah, none of the above, dawg!”, then feel free to drop your own “Biggest Story” in the comments section.

Crabcake Confidential: Zombie Jesus!/The Beast

There are very few names in comic books as controversial or as mocked as one Rob Liefeld. I’ve mentioned before on this blog that I actually don’t hate Liefeld. I became a huge comic fan in the 90′s and Robbieboy was a huge part of that. However, some of Rob’s projects are so out there that even my own faith is tested. And, man, wouldn’t you know it, Rob’s first forays into webcomics are more that a little off the deep end than usual. But don’t take my word for it. Here’s Zombie Jesus! and The Beast. (These are two separate titles, incidentally, and not some crazy Beauty and the Beast tribute. Sadly.)


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